Unconfirmed track🏎 Other7 laps · 7 valid
Fastest lap
1:01.12
Lap 6 · V max 91.2 km/h
Patch-best · near-term
1:01.08 −0.04s
Physical ceiling · motivational
−2.72s
Patch-best = stitch each segment’s own best (proven doable); physical ceiling = every corner at the grip limit (still to train). The latter already includes the former — not additive; the true ceiling ≈ 2.72s.
Lap consistency · CV
1.7%STABLE
Steady rhythm — focus improvement on corners
GPS quality CLEAN · 13180 frames · 0 despiked · 25.0 Hz
Fix first today fix one corner, win the lapT13
T13 apex speed is low — push it to 76 km/h
This corner alone0.26s/lap
How to read this screen: the fastest lap is today’s result; the patch-best tells you how much is left by just stitching each segment’s best. The real headroom is the line work — scroll down to L1 to see exactly which corners lose time.
📷 Recording note — data range
Recording started while driver was already moving on track (start speed 27km/h). First 44s (about 634m) is an incomplete segment heading toward the start line, doesn't form a complete lap, and is excluded from analysis.

If you want complete recording from Lap 1, recommend starting recording while car is stopped in the pit, then start the timer after accelerating out of pit.
L1Where time is lostLocate which segment / corner. Not why yet.
LAP TIMES & PHASERACING laps only join optimization
LapTime (s)V maxV minV avgArc (m)Phase
L1
64.12+3.00
86.733.963.21125.7RACING
L2
63.40+2.28
88.136.263.71122.9RACING
L3
63.12+2.00
88.432.564.21126.8RACING
L4
62.76+1.64
88.634.364.31122.6RACING
L5
62.00+0.88
91.436.965.21125.0RACING
L6
61.12BEST
91.236.565.91118.9RACING
L7
61.44+0.32
92.536.665.61121.4RACING
📐 What does Phase mean
Every lap is classified into one of six categories, so you can immediately tell "which laps are actually racing":

RACING: real racing laps, included in all optimization advice and comparisons.
WARMUP: opening laps, speed hasn't built up yet.
COOLDOWN: closing laps, already winding down.
INCIDENT: laps with a mid-lap stop (vmin near 0) — could be a crash, off-track, yielding, red flag, or marshal stop. Safety first — review what happened.
GPS NOISE: laps with many GPS position spikes (e.g. red lines flying off the track on the map). Trajectory and distance are unreliable, excluded from analysis.
NON-KART: not driving data at all (walking in pit / handling equipment).

The last five categories don't participate in lap-time comparisons — they're only shown for session completeness, avoiding polluting the analysis.
📉 Lap evolutionwarmup / fade / mistakes
Lap time vs lap number — spot tyre warmup, fatigue fade and mistake laps. Cooldown laps are excluded to keep the axis readable.
🏁 Sector composition
Split the lap into 3 sectors to locate which one drags the lap; each flags the corner most worth practicing.
S1
Corners: T1T2T3T4T5T6
0–33% · len 372m
▸ Focus: T5
20.04s
BEST @ L6
S2
Corners: T7T8T9T10
33–69% · len 401m
▸ Focus: T7
22.28s
BEST @ L6
S3
Corners: T11T12T13T14
69–100% · len 347m
▸ Focus: T13
18.76s
BEST @ L6
👻 Ghost Lap · realistic best
Stitch each lap’s fastest S1/S2/S3 into one lap = a target you can actually hit.
realistic best
0s
📐 What does Ghost Lap mean
Your actually achievable target lap time.

The idea is simple: you've already driven the fastest S1, fastest S2, fastest S3 in different laps — stitching those three best segments into one lap gives you the Ghost Lap. It's not fantasy; it's capability you've already demonstrated.

The other number, Sum of Corner Gaps, is the physical upper bound "if every corner were driven perfectly" — reference value, not realistic, because corners constrain each other.

Treat Ghost Lap as your target, Sum of Corner Gaps as motivational ceiling.
🛰 Track map · mini-sector
Lap split into 24 equal-distance segments; each colored by how much slower it is than that segment's own fastest across all laps. Purple = segment-best, green→yellow→red = bigger loss. Pick a lap below to recolor; toggle the satellite view for real imagery.
Pick a lap
segment-best
bigger loss →
🏁 S/F corner sector top spd
📐 What does Track Map show
Overhead view of the track, with every lap's actual trajectory drawn on a satellite basemap.

Different colors = different laps, easy to compare racing lines.
Orange glowing dots = coast hesitation, marking segments where you neither braked nor accelerated — these are usually places where you're losing lap time for no reason.

After other modules pinpoint a problem, come back to this map to see exactly which corner it happens at.
🔥 Sector × Lap time deltagreen=fastest · redder=slower
Rows = sectors, columns = laps; cell = how much slower than that sector’s own fastest lap. ★ = fastest.
📐 What does this heatmap show
Helps you answer: "A specific lap was slow — slow in which sector?"

X axis = laps, Y axis = sectors. Greener = better performance in that sector (★ = sector's fastest); redder = more behind.

For example, if one lap is 0.4s slow overall and the heatmap shows S2 alone is 0.3s slow, then improvement should focus on corners in S2, not generic "drive faster".
🎯 Corner improvementsorted by savable time
How much faster the apex still can be (speed ceiling). Continuous corners (e.g. T2←T1) improve at the *previous* corner.
Potential is estimated from GPS-fitted corner radius (medium confidence) — focus on *which* corners to practice; absolute seconds are indicative.
L2WhyPer-theme deep dive: data + matched advice.
A
📈 Speed + Δ time
Where did speed not keep up, and how much time piles up there?
91.2 km/h
Top speed
Two stacked plots: top = speed, bottom = Δtime vs the fastest lap. Shared lap legend — click a lap to toggle both.
Speed (km/h)
Δ time vs fastest (s)
📐 What does this chart show · Reading the Δ Time subplot
Every lap's speed at the same track position is overlaid, so you can see "at a specific spot on the track, exactly where is the gap between the fastest lap and your lap".

X axis is relative track position (lap start to lap end), not time — so laps of different speeds can still be directly overlaid at the same corner apex.

Top — Speed (km/h): each line is a lap's speed curve.
  • Bold green ★ = best lap
  • Normal brightness = the next 3 fastest laps
  • Semi-transparent background = other valid laps (still shows the "spread band" width without stealing focus)
  • Click legend to toggle any lap on / off

Bottom — Δ Time vs Best (s): standard "where am I losing time" view used by MoTeC i2 / FastF1.
  • Y axis = cumulative time this lap is behind best lap at this position (green dashed = 0 = best itself)
  • Slope going up (more positive) = this segment you're slower than best, steeper = losing more
  • Flat / down slope = this segment you match or beat best
  • The steepest ramp = where you're losing time on this lap (usually a specific corner)

Clicking the legend toggles a lap — both subplots show / hide together (shared legendgroup).

Gold S1 / S2 / S3 labels and faint bands at the top map to the three sectors above — so you can directly locate a curve segment to a specific sector and its corners.
B
🏁 Racing line · best vs worst
Same corner — how do your best and worst lines differ? Apex early or late?
Best (green) vs worst (red) line for each top corner, ★ = apex.
📐 What does this chart show
Picks the "3 corners with highest potential" and overlays your best lap and your worst lap on the same chart, so you can directly see "what line I took when I got it right, and what line when I got it wrong".

Green = best lap's trajectory at this corner, red = worst lap's; ★ = that lap's apex.

Seeing the difference between the two lines (entry point, apex, exit direction) is the most direct way to turn potential into result.
C
🔄 Grip · friction circle (G-G)
How much grip do brake / accel / cornering actually use?
inferred · no IMU
G-G scatter: X = lateral G (left↔right), Y = longitudinal G (brake↑ accel↓). Outer points = more grip used.
📐 First time? 30-second guide

This chart tells you "how much of your tire's grip you actually used".

Principle (10 sec)
Total tire grip is fixed. You ask it to do 3 things: accelerate (throttle) / decelerate (brake) / turn. Do several at once, each gets less. The usable limit drawn out is a circle — that's the "friction circle". Good driving = always at the circle's edge (using all grip); conservative = clustered near center (wasted).

How to read (axes and forces)
• X axis = cornering G. Right = right corner, Left = left corner.
• Y axis = decel/accel G. Up = braking, Down = accelerating.
• Each dot = an instant on your best lap, color matches which corner (T1-T12, gray = straight).
Red dashed circle = your session's grip limit.
• Gray thin dashes = 0.5g / 1g / 1.5g reference circles.

What problems can you spot (4 signal types)

  • Crowded center, sparse edge — grip underused, driving conservatively / not pushing hard.
  • Empty bottom (sparse lower half) — no trail braking, you "brake then turn", losing 0.1-0.3s/corner (most common issue).
  • Missing half of left/right semicircle — that direction's corners aren't using full grip (track-biased / you fear that direction).
  • Too flat vertically (narrow top-bottom) — brake/accel intensity both weak. Karting has smaller longitudinal G than lateral (engine torque limited) which is normal, but near-zero longitudinal spread needs diagnosis: check your hardest brake — under 0.4g for the whole session means car/tire/surface physical limit (drum brake / rental kart common), not your problem; 0.5g+ peak but persistent 0.2g means soft brake style, you can push harder.

How to improve (specific actions)
1. Main gap = bottom (insufficient trail brake): see "weak corners" at top. At these corners you brake-then-turn. Try: in the last 0.5-1s before entry, keep light brake while starting to turn (release brake a beat later than steer-in). This shifts weight to front tires, increases grip, allows higher entry speed.

2. Main gap = accel phase: hesitation between brake-release and full throttle on exit. Try: on exit go straight to full throttle, let car find its own limit.

3. Main gap = one side's corners: in that direction, push harder, steer to limit, see if car understeers (understeer = true limit).

Note: G values inferred from GPS speed + heading (no IMU). After 0.2s smoothing + extreme clipping, karting scenario error ±5%. Only A-type braking corners count for trail brake evaluation; K-type high-speed kinks don't brake and don't count.

D
🎯 Consistency · Apex
Can you reproduce your best lap's moves every lap?
Unlike L1 (how much faster you could go), this asks: can you replicate your best every lap?
📐 What does this chart show · Reading the boxplot
One boxplot per corner, showing distribution of apex speed across all laps at that corner — the standard visualization used by FastF1 / PITWALL and other F1 lap-time analysis tools.

How to read:
  • Box (cyan rectangle) = Q1-Q3, middle 50% of lap distribution
  • Solid white line = median (typical level)
  • Dashed white line = mean
  • Top / bottom whiskers = extremes (excluding outliers)
  • Dots = each lap (hover to see which L#)
  • Gold ★ = best lap's apex speed at this corner (capability ceiling)
Note: worst lap not marked separately — whiskers already show the extreme range, double-marking would clutter.

How to use:
  • Narrow box: strong apex-speed repeatability at this corner (steady rhythm)
  • Wide box / long whiskers: unstable, big lap-to-lap variation → improvement focus
  • Gold ★ far above median: you've done it once — there's room to bring the slower laps up
  • Outliers (dots far from box): a specific lap had an incident at this corner (crash / yield / error) — hover to see which lap
  • Distribution biased high / low: high = most laps near best; low = most laps lagging
E
📊 Driver profile · radar
What kind of driver are you? Strengths and weak spots?
  • 💪Strength · Exit Throttle89/100This dimension is your top strength.
  • 🎯Improve · Aggressiveness56/100You can push one notch harder on brake / accel — there's more grip headroom than you think, dare to try harder next time.
  • 🎯Improve · Late Braking61/100Brake point can be slightly later — push brake start 5-10m toward apex, straight end will gain a few more km/h.
📐 What do the 6 dimensions mean
This session's "driving fingerprint", showing strengths and weaknesses at a glance:

  • Aggressiveness: how hard you brake and how aggressively you accelerate.
  • Smoothness: symmetry / fluidity of corner entry-exit, vs. abrupt stab-and-release.
  • Late Braking: how late you dare brake — closer to apex = more aggressive.
  • Apex Discipline: how consistently each lap hits the same apex (line discipline).
  • Exit Throttle: how quickly you can get back on throttle after apex (exit efficiency).
  • Consistency: whether lap times are stable, or fast-slow vary wildly.

Single-session sample is small and scores have noise — focus on the radar's overall shape and labels, not specific numeric scores.
L3Raw data · trustUnderlying data, methodology disclosure, full coach debrief.
Key Observations
  • 7 valid laps; fastest L6=61.12s, slowest valid L1=64.12s, gap 3.00s.
  • Lap-time CV = 1.6% (<5% consistent pace, 5-10% improvable, >10% erratic).
  • Most consistent corner: T6 (apex speed std=0.84 km/h, mean 43.7 km/h).
  • Biggest opportunity: T8 (apex speed spread 7.3 km/h, best L7=82.0 km/h vs worst L2=74.7 km/h).
  • Hardest braking: L2 at 35.8s, -0.81G (held 2.56s, 86.9 → 45.5 km/h).
  • Strongest acceleration: L7 at 9.9s, 0.45G.
Data quality · trustCLEAN
GPS jump rateHigh
13180 frames · 0 single-frame despikes
0.0%
Sample rateAmple
25.0 Hz · enough for apex / brake-point fixing
25.0 Hz
G-force sourceInferred
No IMU · all from GPS
None
Track extentMeasured
229 × 172 m · small circuit
527 s
Conclusion confidence
Friction circle / G-G & brake detail are low-confidence estimates (no imu · all from gps). Lap times / line / sectors are unaffected.
Start/finish line is auto-detected (not manually calibrated).
Corners T11 / T14 appear in only part of the laps (min 57% hit) — apex stats have fewer samples.
🎙
Lao ZhangAI veteran debrief

Opening
You had 7 valid laps this session, with your fastest lap (L6) at 61.12s and the slowest valid lap (L1) at 64.12s, a gap of 3.00s. The ghost lap shows a realistic potential gain of 0.04s, indicating there's still room for improvement in your fastest lap.

Style sketch
You're an aggressive driver with a smooth style, good at late braking and maintaining apex discipline. Your exit throttle application is strong, and your lap consistency is quite high.

Top corners to improve
- T13: This right-hand corner has a turning radius of 38.4m, with a grip ceiling of 79.7 km/h and an achievable apex speed of 76.5 km/h. Your best lap (L6) had an apex speed of 70.9 km/h, 5.6 km/h below the achievable ceiling, worth about 0.26s per lap. In your worst lap (L3), the apex speed was 68.0 km/h, and the corner time was 0.12s slower. The issue here is that you're not carrying enough speed through the corner. Next session, aim to increase your apex speed to 76 km/h by staying on the throttle longer and taking a wider line.
- T5: With a turning radius of 32.9m, the grip ceiling for this right-hand corner is 73.7 km/h. Your best lap (L4) had an apex speed of 70.1 km/h, 3.6 km/h below the ceiling, potentially saving 0.17s per lap. In your worst lap (L1), the apex speed dropped to 67.5 km/h, and the corner time was 0.16s slower. You're losing speed due to late throttle application and a wider line. Next time, try to get on the throttle earlier, around 2m after the apex, and aim for an apex speed of 73 km/h.
- T7: This tight right-hand corner has a turning radius of 8.6m and a grip ceiling of 37.7 km/h. Your best lap (L5) had an apex speed of 36.9 km/h, 0.8 km/h below the ceiling, with a potential saving of 0.09s per lap. In your worst lap (L3), the apex speed was 32.5 km/h, and the corner time was 0.24s slower. The problem is that you're braking too early and not turning in sharply enough. Next session, brake 2m later and aim for an apex speed of 37.5 km/h.

Consistency observation
Looking at lap-to-lap reproducibility, T7 stands out as an inconsistent corner. Your best lap (L5) took 4.08s, while some laps (like L3) were 4.32s, a 0.24s gap. This isn't about raw speed; it's about replicating your best lap's brake, entry, and exit on every lap. Try to be more consistent with your braking point and throttle application in T7.

Rhythm observation
Your rhythm is decisive; you skipped the newcomer trap. You maintained a consistent pace throughout the session without significant hesitations.

Closing
Overall, you're making good progress. In the next session, focus on T13. Try to increase your apex speed to 76 km/h by staying on the throttle longer and taking a wider line. This will help you get closer to the grip ceiling and improve your lap times.

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